Custom characters,
built from scratch.
One-rabbit studio, no asset flips, no AI sculpts. Clean topology, hand-painted textures and VRChat-ready rigs, made to your brief and yours to keep.
- High-poly sculpt in Blender
- Full retopology (100% quads)
- 4K PBR texture set in Substance
- Unity Humanoid rig
- 12 expressions + 14 visemes
- VRChat upload + test
- Source files included
- 1 year of free updates
- Sculpt + retopology
- 2K texture set (PBR)
- Basic rig (no expressions)
- FBX + Blender source
- 6 weeks turnaround
- Hard-surface or organic
- Low-poly game-ready mesh
- Baked normals + AO
- FBX, GLB, Blender source
- 2 weeks turnaround
Prices are starting points. The final quote depends on your brief.
Brief
Send references, character type, budget and timeline. The more detail, the tighter the quote.
Quote & slot
You get a fixed quote and a booking slot, with a reply within 48 hours.
Build
Sculpt, retopology, texturing and rigging, with progress shots along the way.
Delivery
Final files, VRChat upload + test, and all source files. Support after handover.
What do I get?
Clean hand-built topology, PBR textures and, for characters, a Unity Humanoid rig with expressions and visemes. Source files are always included.
How long does it take?
Props around 2 weeks, base characters around 6 weeks, full characters 4–8 weeks depending on complexity.
What license do I get?
Personal use by default. Commercial or resale terms are available on request.
How do we start?
Send a brief to info@inkrabbit.de with references, timeline and budget. You'll get a quote within 48 hours.
$ ./start_commission --brief
Ready to bring your character to life?
Send a brief with references, timeline and budget. You'll hear back within 48 hours.
Start a commission →whichever fits, i'm here either way.